Friday, June 21, 2013

Grand Plan for "Stagonian Wars"

While I have some "health issues" and quite a bit of painting to do before I will be ready to start, I have some thoughts on my upcoming "Stagonian Wars" mini-Campaign between our pragmatic Kingdom of Stagonia and those hapless "do-gooders", the Principality of Saxe-Bearstein.

Each Imagi-Nation will start the campaign with the same resources:
  • 8 regular infantry battalions -- each of six 4-figure companies
  • 2 irregular infantry battalions -- each of six 4-figure companies
  • 3 skirmishing foot units -- each of 12 individual figures
  • 4 heavy horse regiments  -- each of six 2-horse companies
  • 4 dragoon regiments -- each of six 2-horse companies
  • 2 "hussar" regiments -- each of six 2-horse companies
 Note that each of the "regular infantry battalions will include one company of grenadiers . . . and all of the grenadiers within a brigade may (but do not have to) be separated into a separate "combined grenadier" battalion.

There will be three "morale grades" (Superior, Veteran and Poor) . . . and they shall be distributed as follows:
  •  10 Infantry Battalions * -- 3 Superior, 4  Veteran, 3 Poor
  • 3 Skirmishing Foot -- 1 Superior, 1  Veteran, 1 Poor
  • 10 Mounted Regiments * -- 3 Superior, 4  Veteran, 3 Poor
 * Note that the two "Irregular Infantry" Battalions need to be of different morale grades . . . as do the two "Hussar" Regiments.  Furthermore, both the Heavy Horse and Dragoons must each have at least one of each of the three morale grades amongst them.

All units will be randomly selected before each battle . . . so the Generals will have to decide just how to use them.

In addition, each army will have some artillery and a list of Generals and Brigadiers.  All Officers (like the units) will be randomly diced for before each battle . . . so the C-in-C of each side will have to decide how to best use them . . . because, of course, each one has a "Personality" and various strengths and weaknesses.

Right now I am thinking about having "Guest Generals" in the same way in which "The Alpian Wars" have enjoyed them . . . so that I won't know just how each C-in-C will configure his Officers and Troops, nor his Battle Plan ahead of time.

Unlike the "Victory Without Quarter" rules used for "The Alpian Wars", the Action Deck will not include individual units, but only cards for the various Officers . . . with those will higher "Initiatives" having more cards in the Deck.

As for casualties.  Any "company" that only has partial casualties will automatically be available for the next battle.  Companies (or individuals for Skirmishing Foot) that have been "lost" will have a 50% chance of returning in time for the next battle.  Companies that have not been recovered will have a 50% chance of "returning" each battle that they "sit out" . . . so it behooves the C-in-Cs to pay attention to their casualties.

Currently I am considering which of the "Mini-Campaigns" (see link at top of side bar) I will try first.

-- Stagonian Jeff

2 comments:

abdul666 said...

Intriguing and promising!
Excellent to see you inclined to *plan*: cheers!

tidders said...

Looks like a good plan

-- Allan